

Villano Wild Studio
I make games that mix emotion, nostalgia, and chaos.
My focus is on small worlds with big feelings. Stories that shift tone, blend genres, and remind you why games can still surprise you.
I’m the solo developer behind the DIMENSIONS series, built from the ground up with Unreal Engine.
Every project I release is a learning step, a new experiment, and a piece of my story as a creator.
Released:
DIMENSIONS — my first game, the beginning of everything.
DIMENSIONS: The Catalyst — a prequel set 15 years before the first game.
Currently developing:
Aztlán Codex — a narrative driven hack and slash about forbidden divine knowledge, identity, and transformation.
DIMENSIONS 2 — expanding everything I’ve learned so far.
My goal:
To prove that you don’t need a big team or a massive budget to create something that truly connects with people.
Just time, passion… and a bit of madness.